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PTR
10.2.7
PTR
10.2.6
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Blood Death Knight Rotation Guide - Dragonflight 10.2.6
来自 Mandl
[Last Updated]:
2024/04/23
变更日志
补丁:10.2.6
目录
评分:4.5/5
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指南导航
评分:4.5/5
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In this Dragonflight rotation guide, we provide the best Blood Death Knight rotation for all talent builds in both dungeons and raids for .
S4 Season 4
S4 Cheat Sheet
S4 Mythic+
S4 Vault Tips
S4 Aberrus Tips
S4 Amirdrassil Tips
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S4 Rotation
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Overview
Abilities & Talents
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Common Questions
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About the Authors
This guide has been written by Panthea, who raids in
Catalyst
(Tarren Mill-EU) and Mandl (Mandl#0001 on Discord). They are both tank multiclassers and Useful Minions for the
Acherus Death Knight community
, where they answer questions regarding death knights and discuss class and encounter strategies.
Blood Death Knight Rotations in Dragonflight
Blood Death Knight Opener
You can use the buttons below to select commonly-used build variants.
Blood Death Knight Opener Rotation
Talent Archetypes
:
符文武器增效
枯萎凋零
Talents (
血色之地
,
白骨解离
,
死亡回响
)
无餍狂刃
+
墓石
憎恶附肢
灵魂收割
Pre-cast
枯萎凋零
Cast
死神的抚摩
before the encounter starts. This has travel time
Cast
符文武器增效
+
亡者复生
+
符文刃舞
Cast
符文武器增效
+
亡者复生
+
憎恶附肢
Cast
符文刃舞
Cast
血液沸腾
Cast
墓石
Cast
心脏打击
Cast
灵界打击
Cast
骨髓分裂
This opener aims to maximize the following:
At all points, you are in
枯萎凋零
if you selected the right talents. This guarantees you 5% haste, 5% damage
血之疫病
is applied on first GCD in order to gain 5% extra damage from
凝血
We leverage
死亡回响
and
枯萎凋零
with
墓石
in order to deal a phenomenal amount of damage on the fourth GCD of the opener
If we are not playing
憎恶附肢
, we cast one
骨髓分裂
in order to prime ourselves back to 10
白骨之盾
. If we are, we instead let the 9 bones
憎恶附肢
generates trickle in over the duration of
符文刃舞
, thus allowing us to use significantly more resources on higher-value casts during it.
Blood Death Knight Single Target Rotation and Priority
Outside of
符文刃舞
Talent Archetypes
:
枯萎凋零
Talents (
血色之地
,
白骨解离
,
死亡回响
无餍狂刃
+
墓石
憎恶附肢
灵魂收割
菲莱拉兹,梦境之瞑
Do not let
白骨之盾
drop! Use
骨髓分裂
to keep stacks up.
Cast
憎恶附肢
when it becomes available. If you see it will overlap or come closely off cooldown before
符文刃舞
, you can drop
白骨之盾
to be below
埋骨之所
for a short while and use
憎恶附肢
to recuperate
白骨之盾
charges.
Cast
枯萎凋零
as long as you are not currently in your own
枯萎凋零
Cast
灵魂收割
if the detonation effect (5 seconds after casting it) will occur while your target is below 35% HP.
Use
菲莱拉兹,梦境之瞑
as long as it does not cause
凝血
to drop off. The easiest way to do this is to cast
灵界打击
immediately before it.
Maintain yourself at 5+
白骨之盾
charges. It is okay to let yourself drop slightly below in the 10 seconds prior to
符文刃舞
coming back off cooldown.
Use
符文刃舞
on cooldown
Use
墓石
if the following conditions are true:
You will gain more than 20 seconds of cooldown reduction from
墓石
on
符文刃舞
You will consume 5
白骨之盾
You are currently standing in your
枯萎凋零
Spend Runic Power on
灵界打击
. Use it when you reach 75 Runic Power (this is an arbitrary coasting point - high enough that this guarantees that you have just over one
灵界打击
's worth of RP left after using it, but low enough that you won't accidentally overcap any RP under any circumstances), when you need to heal, or to keep
凝血
from fading.
Cast
血液沸腾
to keep its charges rolling
Use
心脏打击
as a filler to consume Runes. You should aim to have three recharging at all times
During
符文刃舞
Talent Archetypes
:
枯萎凋零
Talents (
血色之地
,
白骨解离
,
死亡回响
无餍狂刃
+
墓石
灵魂收割
菲莱拉兹,梦境之瞑
Do not use
菲莱拉兹,梦境之瞑
during
符文刃舞
!
Cast
骨髓分裂
in one of the last three GCDs of
符文刃舞
. This primes the next 30 seconds of your rotation by bringing you back to 10
白骨之盾
charges.
Cast
枯萎凋零
as long as you are not currently in your own
枯萎凋零
Cast
灵魂收割
if the detonation effect (5 seconds after casting it) will occur while your target is below 35% HP.
Maintain yourself at 1+
白骨之盾
charge.
Use
墓石
if the following conditions are true:
You will gain more than 20 seconds of cooldown reduction from
墓石
on
符文刃舞
You will consume 5
白骨之盾
You are currently standing in your
枯萎凋零
Spend Runic Power on
灵界打击
. Use it when you reach 75 Runic Power (this is an arbitrary coasting point - high enough that this guarantees that you have just over one
灵界打击
's worth of RP left after using it, but low enough that you won't accidentally overcap any RP under any circumstances), when you need to heal, or to keep
凝血
from fading.
Cast
血液沸腾
to keep its charges rolling
Use
心脏打击
as a filler to consume Runes. You should aim to have three recharging at all times
The most important element of gameplay in Dragonflight is using
墓石
as proactively and early into the rotation as possible. As you will discover when Dragonflight itself lands, with
憎恶附肢
and
符文武器增效
providing a large number of
白骨之盾
and runes on a 2 min cooldown, not desyncing them from
墓石
becomes mandatory to not waste precious runes on
骨髓分裂
or
死神的抚摩
. In the end, it adds up to a significant defensive and throughput gain.
Advanced Blood Death Knight Tips
Maintaining
枯萎凋零
uptime
With the right talent build, standing in your own
枯萎凋零
provides a number of powerful benefits:
秽邪之地
and
血色之地
provide, respectively, 5% multiplicative haste and 5% damage dealt and healing taken.
Damage from
白骨解离
(and this includes the 5
白骨之盾
consumed by
墓石
) is tripled while in
枯萎凋零
. As you tank, you will naturally radiate 36% AP damage to all nearby targets every time you lose a
白骨之盾
instead of the 12% you would get otherwise.
The prime directive is to use a charge
as
枯萎凋零
fades
. Due to the charge system behavior, any
赤色天灾
procs grant a full charge instead of resetting the cooldown. This makes floating yourself at >= 1 charge
wasteful
. You are instead strongly incentivized to spend charges to maximize uptime - in other words, if
枯萎凋零
isn't on the ground and you have a charge, you should cast
枯萎凋零
.
The following very quick flowchart of events should explain it better:
t=0 - you cast
枯萎凋零
t=9s - your
枯萎凋零
fades, you re-cast
枯萎凋零
t=18s - your first
枯萎凋零
charge has regenerated, and your second
枯萎凋零
has faded. You re-cast
枯萎凋零
t=27s - your second
枯萎凋零
charge has regenerated, and your third
枯萎凋零
has faded. You re-cast
枯萎凋零
t=36s - you will have ~3s to wait until either of the following happens:
You get a
赤色天灾
proc, and cast
枯萎凋零
instantly (to not waste fractional charges)
You do not get a
赤色天灾
proc, and your third
枯萎凋零
charge recharges at 39s
This routine keeps going as long as you do not delay
枯萎凋零
. The moment you do, everything starts to desync, and you rapidly lose uptime as a result.
Leveraging your resources
Blood Death Knight may look simple at first, but is an uphill struggle against your resource economy, where every incorrect action leads into a loss of some sort. That loss could be straight up runic power by overcapping RP or using
骨髓分裂
instead of
心脏打击
, overcapping runes, overcapping
血液沸腾
charges or just not using cooldowns... on cooldown!
Know this, and optimize for this.
符文刃舞
Is an Entity, and Has Hidden Bonuses
It sounds crazy at first, but
符文刃舞
spawns an actual, but not targettable, guardian entity in the game. The main drawback of this is that it is known to sometimes spawn into walls if your target is hugging a wall, and despawn as a result.
The much cooler part of it is that the weapon will duplicate what it can duplicate
where it is
, and aggros targets if you spawn it on a target away from you.
The following spells are copied by each weapon and grant the following bonus effects:
血液沸腾
and
死神的抚摩
do their own burst of damage and apply a
血之疫病
belonging to the weapon. The health transfer from the
血之疫病
does not heal you, but heals the weapon instead
灵界打击
is copied and the healing done heals the weapon, not you.
骨髓分裂
grants you
three additional
白骨之盾
charges
per
符文刃舞
active when copied
心脏打击
grants you
5 bonus Runic Power
(the weapon casts
鲜血打击
) when copied
Cooldown Usage for Blood Death Knights in Dragonflight
Offensive Cooldowns
Spell
Cooldown
When to use
符文刃舞
2min reduced by
无餍狂刃
On cooldown
符文武器增效
2min
On cooldown, macroed into
憎恶附肢
, as long as you have at least one empty Rune
憎恶附肢
2min
On cooldown, macroed into
符文武器增效
, as long as you have less than 7
白骨之盾
. If you played correctly,
墓石
will come off cooldown before the second set of 3x
白骨之盾
charges.
墓石
1min
When the following are true:
You will gain more than 20 seconds of cooldown reduction from
墓石
on
符文刃舞
You will consume 5
白骨之盾
You are currently standing in your
枯萎凋零
Defensive Cooldowns
Spell
Cooldown
Effect
When to use
巫妖之躯
2min
15% damage reduction + 15% leech
On cooldown
冰封之韧
3min (2min with talent)
30% damage reduction; immunity to stuns
On cooldown, without overlapping with other defensive. Hold it if you need it for the stun reduction at a certain point in a fight.
吸血鬼之血
90s reduced by
赤红渴望
30% bonus health and healing received
On cooldown as long as you are taking damage
符文刃舞
2min reduced by
无餍狂刃
40% parry; significantly increased Runic Power generation from
心脏打击
On cooldown unless you specifically need the parry for something. If you do, you should never delay by more than 15% of its total cooldown.
反魔法护罩
1min (40s with
反魔法屏障
40% of your max HP as a magic-only shield. Most magic debuffs immuned during it.
On cooldown as long as you are taking magic damage. This can and should be held if you can immune something of value.
Our Blood Death Knight guides are always updated with the latest information from in-game experience, simulations, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Blood Death Knight guides for , make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
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Previous Page:
Talent Builds
Next Page:
Stats
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评论
评论来自
ZheBaL
Rotation choices selection is missing Bonestorm. In fact bonestorm isn't mentioned at all until Venthyr covenent selection lol
评论来自
Chardon
It is a nice rotation guide but I don't see anything about
亡者复生
nor
牺牲契约
. Is that normal ?
评论来自
johano3012
What is a good openerfor m+, say on a new pack? I try to open with a Marrowrend if im low on stacks, else I try to have Swarming Mist. If Mists is on CD, I use Blood Boil. I have a severe issue holding aggro on a pull. I feel like I have to make a choice between mitigation (Marrowrend) and holding aggro (Blood Boil) at times. Any tips?
评论来自
trog
I think you forgot IBF in defensives.
评论来自
Schattensang
I think this rotation section needs a bit of a re-write, considering several mentions of "when dragonflight lands"
评论来自
ChaosMonkey
This page has no mention of AoE rotation
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