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PTR
10.2.7
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评论来自
BullDozzer
The Seasonal Mythic affix for Dragonflight Season 1. Meaning all Mythic+ with a keystone of level 10 or higher will be affected by this affix, every week, for the duration of the season. To see the full rotation of affixes in Season 1, see -
Dragonflight Season 1 Mythic+ Affixes
.
When the party (any member of the party) has been in combat for 60 seconds, and every 60 seconds of combat after that, all players will become overloaded. Three players, including the tank, gains a a "negative" charge,
狂风标记
, while the other two to players gain a "positive" charge,
闪电标记
. The affix was
changed
to always give the tank a negative charge, and it always being 3 negative charges. This was done to give more flexibility in clearing the tank in dungeons with lots of cleave.
Being overloaded means you do
30% increased damage and healing
for
up to
15 seconds
.
If the overload
expires after 15 seconds
while a player with the opposite charge is within
100 yards
, you will be affected by
原始过载
which
stuns and deals damage for 5 seconds
. The penalty is not applied if there is no player opposite charge alive and in vicinity of you.
To remove the overload before the expiration, you have to
move through a player with the opposite charge
, removing the overloads without any damage taken. This can be done immediately to stay safe, or preferably, after benefiting from the increased damage for a while.
Since there are 5 players, one player will not be able to remove their charge. The charge will expire, but since no opposite charge should be around, will not be stunned or hurt.
To compensate for the increased damage output,
all enemies have 5% increased health
.
评论来自
cheinii
blizz *really* needs to stop with these "who will move?" abilities...
评论来自
AenornRolanden
As my team learned the hard way on this, if you die during trash and release with your debuff active, your debuff will apply through death. Meaning that if you are one of the two positive charges, do your group a favor and stay on the ground until the debuff is gone, as your negatively charged members can still use you to clear, or you will likely stun at least three people including yourself.
评论来自
Shephard83
Why does this affix have a 5% health buff for enemies? We already have Fortified/Tyrannical and the increasing buff from the key level, so this buff is totally dumb.
链接
雷霆
敌人生命值增加5%。玩家处于战斗中时,会周期性地从莱萨杰丝的无尽风暴中获得原始能量的过载之力。这种力量具有很高的风险,如果不迅速释放这力量就会让人昏迷。
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