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评论来自
Effectrix
The Paragons of the Klaxxi is the thirteenth encounter in the Siege of Orgrimmar raid. Players will face the nine surviving Klaxxi paragons, who are fiercely loyal to their god Y'Shaarj, and upon defeating each one, will be able to take on their mantle.
Malik the Unscathed
, the tenth paragon is killed during the quest
The Empress' Gambit
.
An eleventh paragon,
Qi'tar the Deathcaller
is revealed in
A Cry From Darkness
, where the Wakener is tasked with killing him.
Power of the Paragons
After a Paragon has been defeated, one player may take the fallen Paragon's powers to use as their own. Only one player can take any one Paragon's power, and a player may only take a Paragon's power once during the encounter. Each Paragon's powers can only be acquired by particular class roles. Kaz'tik the Manipulator's Master of Puppets and Rik'kal the Dissector's Mad Scientist are exceptions, and can be acquired by players of any role.
To gain a Paragon's power
, the Paragon must first be killed; once a Paragon is dead, his corpse becomes clickable, and the first qualified person to click on the corpse earns the power.
Players in the
tank
role have access to three paragon powers:
Kaz'tik the Manipulator's
Master of Puppets
Dominant Mind
Rik'kal the Dissector's
Mad Scientist
Korven the Prime's
Master of Amber
Players in the
healer
role have access to four paragon powers:
Kaz'tik the Manipulator's
Master of Puppets
Dominant Mind
Rik'kal the Dissector's
Mad Scientist
Xaril the Poisoned Mind's
Vast Apothecarial Knowledge
Iyyokuk the Lucid's
Ingenious
Players in the
DPS
role have access to six paragon powers:
Kaz'tik the Manipulator's
Master of Puppets
Dominant Mind
Ka'roz the Locust's
Strong Legs
Skeer the Bloodseeker's
Bloodthirsty
Rik'kal the Dissector's
Mad Scientist
Kil'ruk the Wind-Reaver's
Reave
Angel of Death
Hisek the Swarmkeeper's
Compound Eye
Reave
Angel of Death
Activating this ability causes the caster to leap forward a fixed distance and inflict Physical damage to all enemies within 10 yards of the impact.
Master of Amber
When activated the caster Encases themselves in Amber for 5 sec. While the amber holds the caster is immune to all damage.
Vast Apothecarial Knowledge
When Apothecary: Knowledge is activated, all healing done for the next 10 sec will leave a Volatile Poultice on the target for an amount equal to the healing done. The next time the target is damaged, the Volatile Poultice releases the stored healing on the target.
Ingenious
When activated the caster heals the initial target. The heal is then copied to other members of the raid. In Normal and Raid Finder Difficulties the heal is copied to anyone that shares the race or class of the initial target. In Heroic Difficulty the heal is copied to all other raid members who share the class of the initial target.
Master of Puppets
Dominant Mind
When activated the player summons an Immature Kunchong to fight at their side for 40 sec.
Strong Legs
When activated the player leaps to one of the platforms Ka'roz used to Hurl Amber from. If there is an amber at the platform the player left to they have the opportunity to throw the amber down to create an Amber Explosion for 300,000 Nature damage to all enemies within 15 yards of the impact. If there is no amber at the platform or when the player successfully throws the amber they will jump back down automatically.
Bloodthirsty
When activated all attacks over the next 10 sec have a chance to spawn blood orbs that persist for 30 sec. If any player walks through a blood orb they will heal for 10% of their maximum health.
Mad Scientist
When activated the caster mutates into a giant amber scorpion. Damage inflicted by the scorpion is based on the highest available attack or spell power of the caster. While mutated the caster suffers 50,000 Physical damage per second from the shock. The mutation lasts for 30 sec.
While transformed, the victim suffers 50,000 physical damage per second and only has access to the abilities of an Amber Scorpion. Damage inflicted as an Amber Scorpions is based on the greatest available power of the victim: Attack Power/Ranged Attack Power/Spell Power (Any School).
*
NOTE: this includes
these
three
groups
of spells.
Claw:
Amber Scorpions can lash out with one of their claws for 100% damage.
Swipe:
The Amber Scorpion sweeps both of its claws in front of it, inflicting 150% damage to all targets in the area. Targets currently under the effects of Sting suffer double damage.
Sting:
The Amber Scorpion Stings the target, causing it to suffer 0
Nature damage every second.
Compound Eye
When activated, the player fires a shot at the target that inflicts greater Physical damage the further away the target is. Successfully hitting the target afflicts it with Marked for Death, increasing its damage taken by 15% for 10 sec
It seems likely that these will function similarly to the healer buffs in the
Ultraxion
encounter, given by
Ysera
,
Kalecgos
and
Alexstrasza
.
Given how healers and tanks can only access two of the powers within their specialization, it seems that they may have to switch to a different one to access a third power. I personally find this a little odd, as while
some
achievements
have been made easier by using different roles, I can't think a single one that actually
requires
you to play a different role. Coincidentally, the Training Grounds will also be released in the same patch as the Siege of Orgrimmar raid, allowing players to practice any of their characters' specs.
评论来自
remikskr
Geting the buff from any dead Paragon will also grant you a title corresponding to this particular Paragon:
the Poisoned Mind -
http://www.wowhead.com/title=354
the Bloodseeker -
http://www.wowhead.com/title=355
the Locust -
http://www.wowhead.com/title=356
the Swarmkeeper -
http://www.wowhead.com/title=357
the Prime -
http://www.wowhead.com/title=358
the Manipulator -
http://www.wowhead.com/title=359
the Dissector -
http://www.wowhead.com/title=360
the Lucid -
http://www.wowhead.com/title=361
the Wind-Reaver -
http://www.wowhead.com/title=362
Defeating the encounter while staying alive (with the buff up) will grant you this title for one hour!
评论来自
WoWman95
After two kills I feel confident in saying this, IT IS CUMULATIVE NOT IN A SINGLE KILL. I currently have two, so I'm confident that I'll receive the achievement next week. I'll update when I do.
评论来自
rhinoloupe
This requires you to take 3 different buffs on 3 different occasions. You can only take one buff per fight, and if you wipe the buff doesn't count towards your achievement.
评论来自
Mormolyce
No more palm fronds, Troy.
Now we are the Pharaohs.
评论来自
penguinsane
I was having a problem today as a resto druid where I couldn't click on Iyyokuk's corpse after he had died. Another healer, a pally, said that the little cogwheel symbol was showing up for him but it wasn't for me. A mage in the group also reported that none of the corpses had cogwheels for him either, and by the end of the fight it was obvious that they were not clicked because nobody had the debuffs.
评论来自
Cainite
Note that thanks to Flexible difficulty you do not need three lockouts for this achievement.
If you wish to do the entire meta during a single raid you are able to do so - even if subsequent Flex kills do not provide any loot, they do provide credit towards finishing this achievement. It's even more convenient that Blackfuse, the only other SoO boss requiring multiple kills for his achievement(Or at least for painless completion thereof), is right before the Paragons thus minimizing amount of time wasted.
评论来自
bobbo101
I've encountered a bug with the achievement. When you use a costume such as:
重拳先生的铜罗盘
卡莱莎的魂萦坠饰
铁靴烈酒
诺格弗格药剂
you may not be able to see the cogwheel. I use costumes for pretty much every fight when I raid, so I found it very strange that all of my guildies could click the corpses, but not me.
I then tried not using any costumes this week, and I was able to click the ones that are meant for my role.
评论来自
Laeleiweyn
A list over their names and title (in the kill order we use), if you're looking at your own achievement and want to plan who to click next.
Rik'kal the Dissector (any role)
Skeer the Bloodseeker (DPS only)
Korven the Prime (tanks only)
Hisek the Swarmkeeper (DPS only)
Xaril the Poisoned Mind (healers only)
Iyyokuk the Lucid (healers only)
Kaz'tik the Manipulator (any role)
Ka'roz the Locust (DPS only)
Kil'ruk the Wind-Reaver (DPS only)
评论来自
Qroth
Just to sum up the information here:
Proposed Kill Order
Paragon
Power
Achievement Criteria Title
Role
1
Rik'kal the Dissector
Mad Scientist
Become the Dissector
Any
2
Skeer the Bloodseeker
Bloodthirsty
Become the Bloodseeker
DPS
3
Korven the Prime
Master of Amber
Become the Prime
Tanks
4
Hisek the Swarmkeeper
Compound Eye
Become the Swarmkeeper
DPS
5
Xaril the Poisoned Mind
Vast Apothecarial Knowledge
Become the Poisened Mind
Healers
6
Iyyokuk the Lucid
Ingenious
Become the Lucid
Any
7
Kaz'tik the Manipulator
Dominant Mind
Become the Manipulator
Any
8
Ka'roz the Locust
Strong Legs
Become the Locust
DPS
9
Kil'ruk the Wind-Reaver
Angel of Death
Become the Wind-Reaver
DPS
评论来自
Butterpillar
Haven't seen anybody posting about this, so I thought I might as well - with the new raid lockout system, you can retry any failed achievements, if you're going for them on normal/heroic, but you will get no loot for any kill beyond the first one, I have done it with Immerseus to confirm you can get an achievement on a boss you've killed, meaning - do SoO 3 times in one day, or just find raids that are on Klaxxi.
评论来自
Sinnertwin
How is this achieve possible on Flex, when it states that it has to be done on normal difficulty or higher?
评论来自
Matt453
Now that this raid is
soloable on all difficulties
, this boss is the hardest to solo. On this achievement in particular, you have to beat this boss 3 TOTAL TIMES. Does not have to be done in one week and can be done in normal/heroic/mythic difficulties. I know this achievement is typically the last for some people, as this requires 3 different raid groups to complete and I wanted to let everyone know the best strategy for killing the bosss and getting the achievement.
Achievement Completed 11/21/16 on Patch 7.1
Last Kill: 20 Man Mythic Difficulty, ilevel 860 protection warrior and ilevel 875 fire mage.
As a tank, you can only click on 4/9 possible bosses.
As a dps, you can only click on 7/9 possible bosses.
As a healer, you can only click on 4/9 possible bosses.
When you click on a dead boss's corpse, you will get a special action ability. Using it will not grant you the achievement, just clicking on the corpse will. Clicking on the corpse will also grant you a TEMPORARY title.
NOTE: You must have enough DPS to kill the first boss prior to the bloods healing them all back up.
- If not, no point continuing with the boss fight as you will probably die. But keep trying, you may end up having some luck!
Boss Kill Order/Strategy:
Step 1) Rik'kal the Dissector (any role) < MUST KILL PRIOR TO BLOODS (Will turn you into a scorpion)
Step 2) Skeer the Bloodseeker (DPS only)
Step 3) <------------------------------------- ATTEMPT TO KILL HISEK HERE (Korven will bubble him @ ~40% health)
Step 4) Korven the Prime (tanks only) (N/A)
Step 5) Hisek the Swarmkeeper (DPS only)
Step 6) Xaril the Poisoned Mind (healers only)
Step 7) Iyyokuk the Lucid (healers only)
Step 8 ) Kaz'tik the Manipulator (any role)
Step 9) Ka'roz the Locust (DPS only)
Step 10) Kil'ruk the Wind-Reaver (DPS only)
Only choose 3 to click on for the entire achievement. Again PER PLAYER, can only click on one boss per fight. DO NOT click on the same one as you did before. It does not double/triple count. Must click on 3 different ones acquired from 3 DIFFERENT boss fights!
If you do die, and you already clicked on a boss. You will still get credit for the achievement, as long as whoever is in your raid finishes the boss fight. You will only get credit for the boss you clicked. If I clicked on the Dissector, and you clicked on the Bloodseeker, I only get credit for the Dissector, and you only get credit for the Bloodseeker.
If you wanted to complete this achievement in one week, rather than 3! Just complete this boss on normal/heroic/mythic difficult (10 Man is easier than 20). Pretty easy to solo.
Any notes/comments leave below! Thanks!
评论来自
Unlocky
Apparently this achievement is bugged. I was so thrilled on behalf of other players who need this achievement, but alas, you still need to assume three mantles. Guess I was an anomaly, because I completed it the second time I was at Paragons. The first time I didn't assume any mantles.
Sorry guys.
Rejoice brothers and sisters in arms!
I'm currently doing old mythic raids in every expansion and completing meta achievements for "Glory of the Raider" and was pleasently surprised to see that they have revamped this achievement.
The text still states that you have to assume three different mantles, but look closely, only one mantle is mentioned now.
I've posted a screenshot where you can see that I had to assume the mantle;
Become the Wind-Reaver
. I got it when I clicked
Kil'ruk the Wind-Reaver's
corpse. I marked him with a Cross to better find his corpse in case he was piled up with the other dead Reavers.
As soon as you get his ability
Reave
, you can just continue to finish the fight. You don't even have to use the ability.
评论来自
Tecfan
This achievement is currently bugged, or more precisely, the requirements listed in the Achievements window are wrong. The original requirements which are listed here on Wowhead are the correct ones. Here's a message from GM: "After checking everything out now there is a display issue on this achievement. and it still requires you to do with 3 different mantles. Your progress is correctly tracked by the servers."
So if your Achievement window only says "- Assume the mantle of Wind-Reaver", this is not enough to get this achievement.
评论来自
dshiryu
When trying this achievement, wait for the bosses to properly land before attacking anyone, I didn't and Hisek the Swarmseeker got stuck in an orange non-targetable state, being impossible to reset the fight by leaving.
评论来自
Woyster
As of 10.0.2 you can do the boss and click on one of the dead paragons in mythic, a different in heroic and yet another different one in normal on the same character on the same day to get the achievement. No need to wait 3 weeks. Although you will have to run the whole dungeon again. If you missed any achievements on the first run this a great way to remedy that and get a new chance.
链接
我们是英杰
在决战奥格瑞玛中,在获得三个不同英杰的能力后击败卡拉克西英杰(普通或更高难度)。
达成条件
成为掠风者
(
1
)
成为至尊者
(
1
)
成为切割者
(
1
)
成为明澈者
(
1
)
成为暴食蝗
(
1
)
成为觅血者
(
1
)
成为虫群卫士
(
1
)
成为操纵者
(
1
)
成为毒心者
(
1
)
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