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评论来自
Blackriver
An obvious reference to the current shortage of swine flu vaccinations in the United States which are being given for the current "epidemic".
评论来自
SirRaven
The question here is if the random targeted
Gas Spore
players also get the
Inoculated
effect.
That means that the hardmode achievement could be solely based on RNG.
评论来自
421349
Gas Spore - Affects 2 random people with Gas Spore. After 12 seconds the spores will explode, inflicting 1,950 to 2,050 Shadow damage every 1 second for 6 seconds to any players within 8 yards range. Players who survive the DoT will become Inoculated, which increases their Shadow resistance by 25%, stacking up to 3 times. Pungent Blight resets the stack of Inoculated.
so you can only get 2 stacks, 2 hits of Gas Spore. so indeed,, RNG could be a &*!@# here.
http://www.wowhead.com/?spell=69279
says however that the school is physical, which could mean that Hand of Protection could remove the spore of someone, which would help controlling the stacks
so i would say have the first spore be dispelled, and probly only the carrier will get hit by it, then have your whole raid, but the first 2 people that got hit, eat the debuff, then all eat the 3rd,,,
if there will be a fourth, your either fcked or need to change this tactic to allow for the same result: having (almost) the entire raid be effected by 2 stacks instead of 3
评论来自
darknesscalls
After every 4th
Inhale Blight
, Festergut casts
Pungent Blight
, which deals roughly 45k shadow damage.
Normally in the fight,
Gas Spores
spawn, and you use them to spread the buff
Inoculated
until you have 75% shadow damage resistance (3 Stacks) to the
Pungent Blight
attack. This achievement, requires that you do not have 3 Stacks.
In order do that, you need to make sure everyone has only TWO (2) stacks of
Inoculated
, this cuts the damage of the
Pungent Blight
by 50% instead of 75%. Even though it's a 50% reduction, you will still take heavy damage, so it's recommended that you use a damage reducing cooldown right before he casts
Pungent Blight
:
Druids - Barkskin
Rogues - Feint (CONFIRMED THAT THIS WORKS)
Paladins - Bubble
Priests - Shield
Death Knights - Icebound Fortitude + Anti-magic Shell
Warriors - Switch to defensive stance + put on shield and shield wall.
Warlocks - Shadow Ward
Mage - Ice Block
Hunters and Shamans don't have any damage reducing cooldowns that I'm aware of, they'll need to be shielded with Power Word: Shield from a priest.
It's recommended that you kill Festergut before the 2nd
Pungent Blight
because most of your damage reducing cooldowns won't be back up again.
评论来自
Enquillion
How we did to ensure everyone got just 2:
Spore 1: The 2 people who got it ran away and it exploded only on them.
Spore 2: We had everyone else than those 2 get this one, they avoided it.
Spore 3: Everyone get.
I suppose you could have evil RNG and have the same guy get the spore twice but surely you can adapt :)
评论来自
GraveDiggerX
Strategy Guide:
For this achievement, as you can see and read yourself, is to not allow anyone to have more than 2 stacks of Inoculated throughout the entirety of the fight. This has some RNG to it and isn't that hard of an achievement.
Our group:
2 Tanks - | Paladin | Warrior |
3 Healers - | Shaman | Paladin | Druid |
5 DPS - | Hunter | Ele Shaman | Boomkin | Rogue | SPriest |
Boss Information:
This boss is pretty much a tank and spank, however there is very little movement involved.
Festergut will start the encounter by filling the room with a
Gaseous Blight
. At certain intervals (Time TBA) he will cast
Inhale Blight
and do an AoE raid damage. After this occurs, he will attack 30% faster and do 30% more damage per stack, up to 90%. To counter this you must stack
Inoculated
.
To become Inoculated,
Gas Spores
will appear over 2 random players' heads and everyone must run to them within 12 seconds to receive the AoE explosion from the spore.
Also, you will need 2 tanks for this encounter due to
Gastric Bloat
which will increase the tanks damage done by 10% per stack, however it will make the tank explode at 10 stacks. Have the OT taunt as soon as the first tank gets 9 stacks.
The last thing you need to look out for is
Vile Gas
. It will cause the target to throw up, and if within 8 yards of another player, will cause them to throw up too.
Achievement Strategy:
Now for the achievement!
In order to get this achievement, you must have good communication and good healing throughout the entirety of the fight.
The way to do this is to have each of the first two people who get the spores be the only ones to get the debuff. However, the second time around, you need to have everyone EXCEPT the first two get inoculated.
So right now, you should have everyone at 1 stack. Good.
After everyone is at one stack, you need to have EVERYONE get inoculated on the 3rd spore, which will bring everyone to 2 stacks and 50% resistance.
Now in order to finish the boss off and get the achievement, you must make sure to pop Bloodlust and any damage reduction right before Pungent Blight in order to survive... Everyone will be taking massive amounts of damage.
If you survive Pungent Blight, good job, finish him off and grats on the achievement.
Tips:
Act accordingly if someone get the spores more than once. If someone gets it 3 times however, bad RNG, wipe it and start over.
If you aren't killing him before the 2nd Pungent Blight, try 2 healing it to burn him faster.
Have good healers.
I wish you the best of luck, and feel free to critique my post and ask any questions.
A link to our video on YouTube is
here
, so you can see how it's done. Please rate a subscribe to see our upcoming achievement videos!
~
Wrex
-
Pseudonym
- Executus: US
Edit: Grammar
Edit - 2: Group composition. Link to YouTube video.
评论来自
318094
Some basic number-crunching:
On normal 10-man, Pungent Blight is clocked in at doing 42,900 to 45,100 shadow damage unmitigated. Two stacks of inoculated brings this down to a range between 21,450 and 22,550 shadow damage unmitigated by anything else besides inoculated. Talents that reduce spell damage and shadow resistance will take this down even further. I imagine a 2-stack inoculated Pungent Blight will do somewhere between 18k-20k damage against a group not particularly focused on bringing additional resistance (ie. relying solely on shadow resistance aura/buffs, renewed hope/blessing of sanctuary, gift of the wild, etc. rather than wearing shadow resistance gear).
The tactics have been described above, so I'll explore some different food for thought. The danger here is not in any damage the raid is taking. Even when gaseous blight is doing its full damage, it's really only about 3k per tick. The danger here is that the tanks are forced to eat higher shadow damage as Festergut becomes stronger from Inhale Blight. The AoE ticks will have a heavier impact as Festergut's increased melee speed and almost double damage begin to pose an issue. So, healing must intensify even further up until Pungent Blight. Once that is cast, the danger subsides temporarily, as a tank topped off will hardly feel the Pungent Blight impact before he's healed to full once more.
A 10-man raid with everyone above 24k health buffed and the bare minimum of a 130 Shadow Resist buff should have no problem surviving the Blights without a cooldown so long as everyone is topped off and inoculated only twice before the Pungent Blights hit.
评论来自
cappytoi
This achievement is actually where Divine Sacrifice can be very useful. Generally there is no reason for your paladin tank not to get Divine Guardian talent and give your raid a mini ( 20% ) shield wall at the pungent blight (if he is tanking at that moment, he can just activate and remove it quickly to get rid of extra damage, the mini shield wall on raid won't disappear after doing this). You can also use a ret paladin or a holy paladin for DS+DG, as long as they spec it. There are lots of ways to minimize the damage from pungent blight like personal defensive cooldowns where one of the above posters mentioned. If you can't afford a paladin and you are sure that you can down him with only 1 pungent blight, you can simply use
Mighty Shadow Protection Potion
. Or your low hp members can stack some stamina, or they can use
Flask of Stoneblood
, or even
Lesser Flask of Resistance
can be useful.
评论来自
Okacz
DBM can help you a lot with this achievement:
1) Every time the spores are up, one person with spore is marked with skull, and one with cross. Cross should run to ranged, skull to melee.
2) First time none should run to raid with spore, instead the marked guys should run away and let the debuff come on them.
3) Second time the same
4) Third time spore guy should normally stack on others to let them have a debuff. Guys already affected by a debuff should run away
5) Fourth and the last time all should stack with the spore (of course if they dont have 2 stacks already)
So, if all works properly and you arent extraordinary unlucky (meaning that 1 person gets spore 3 times) it should look like this:
(Players here are named like a, b, c and so on)
Spore 1= a and b got 1 stack
Spore 2= a, b, c, d got 1 stack (about 20% chance that a got 2 stacks and b and c got 1 stack, about 1% that a and b got 2 and are out of spore rotation)
Spore 3= a, b, c, d, e, f, g, h, i, j got 1 stack (or a got 2 stacks, b got 1-2 stacks and rest got 1, the guys with 2 stacks are out of rotation of course)
Spore 4= ALL got 2 stacks (if somebody gets 3 stacks it means that you were very unlucky and you cant do anything but wipe and try again.
Of course its the easiest if on Spore 2 none has 2 stacks, but as you can see its still doable.
评论来自
vexis58
Incredibly easy to 2-man this at 90 on 10-man with a Blood DK and windwalker monk. Blood DK controlled a Plague Scientist from the hallway outside, increasing the monk's damage by 100%, and we burned him down before we got a second stack of Inoculate.
评论来自
willoland
In 8.0 simply kill quickly.
链接
勤通风,多喝水(10人)
击败烂肠,并保证团队中无人累积到3层播种疫苗效果(10人)。
指南
Glory of the Icecrown Raider
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