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PTR
10.2.7
PTR
10.2.6
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评论来自
Klima
These trash mobs are epicly hard. We haven't cleared them yet. Does anyone have some tactics or some tips they want to share?
I've been thinking that you might want to stack up together, to make the spell jump around and just ûber heal the person with the debuff.
评论来自
149584
This is how my guild cleared them:
Pull the two colossuses apart, and tank them at the two corners which they are facing.
Have healers and ranged dps stand behind the corners and tanks right at the corners so that healers can't target them, this way healers won't get hit by the earthquake they do thus saving the raid.
评论来自
261700
My mediocre geared guild 10 man party (10 man Naxx gear for the most part) BARELY cleared these two guys after a few attempts. Ponkana's strat is right on the money. Putting one tank and the best single target healer on one corner (while using line of sight to protect the healers) and putting the rest of the party on the opposite side to quickly burn down one mob worked well. Healers, prepare yourselves for this fight as it's tough. It shouldn't last long so just overheal like mad -- they hit like trucks even on well geared tanks. We popped bloodlust just a few seconds after starting (lol, BL on trash - yeah!), because the Pyroblast stacking debuff really gets hard to heal through after a while. When the mob on the right side was dead, the tank waited for the stacks to tick off and then ran to relieve the second tank. The unquenchable flames is a pain and can't be dispelled or out-distanced. BUT you can have the party gather around the teleporting circle, wait for it to jump, and immediately have the recipient teleport back to the instance start. With no where else for it to jump to, the flames fall off.
Some questions and strategies we want to try next time are:
Get some Flame absorbtion potions for the tanks. Soaking up 4200-6000 fire damage will be a nice panic button to use when the stacks start getting high.
Spell Reflection? Our warrior tanks started using spell reflect and it felt like it made things easier. Need to test to see if Pyroblast is reflectable.
评论来自
353675
This is a very rough trash pack. It's a rude wake-up call for folks who have forgotten that raid trash is meant to be taken seriously.
They melee swing every 2.5 seconds for about 40k (25-man) unmitigated damage (about 12k on my Naxx-geared warrior). I know that doesn't sound like much, but they also apply a stacking armor debuff to the tank that also ticks for around 6k every 3 seconds toward the end of the fight. Add in the Earthquake AoE that silences the entire raid for 4 seconds, and you're looking at a tough fight.
The most likely point of failure in this fight is the second mob's tank during an Earthquake. Since he has to tank longer, he'll have a harsher armor debuff. The Earthquake silence lasts 4 seconds, so the tank is guaranteed to take two swings during that period. If your tank is unlucky and both hit, he's looking at up to 6k (Earthquake) + 5k (Magma debuff) + 25k (melee) damage, for 36k total. Druid HoTs will help offset that damage, but 36k is the ragged edge of survivability for even a well-geared Naxx tank.
Best suggestion would be for the tank to save a major cooldown for the end of the fight, then blow it if an Earthquake occurs.
评论来自
45647
How to handle the 2 Lava Giants before the boss:
The room you enter will look like this:
| Stairs to Ignis | O = Portal Spot
|_ _| @ = A Giant
___ | | ______
|__| @1 @2 |__|
.
O XT-002
__ ___
___| | | |______
_| |_
| |
| Razorscale |
This is how they should be tanked:
T = Tanks
D = DPS (Ranged AND Melee)
H = Healers
| Stairs to Ignis | O = Portal Spot
|____ ___| @ = A Giant
___ | |
_____
|____|@1 |_____|@2
H-> T H-> T
O D
____
XT-002
-->
__| | | |______
___| |___
| |
| Razorscale |
This way the healers wont be attacked/hit but they will still be able to see the tank because of the corner. The @2 giant should be MD pulled to it's location. Melee DPS wont do anything on this pull. Ranged DPS will be hit but the DMG is easily heal-able. Burn down @1 then move to @2. This tactic work in 10man, haven't had the chance to try it in 25man yet.
评论来自
garymce
As of patch 3.1.2, the Molten Colossi will no longer cast Unquenchable Flames.
评论来自
Murakuchi
As of patch 4.2, these, along with all molten giants have been updated to use the same model as the ones in The Firelands.
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熔火巨人
这个 NPC 能在这些地区找到:
奥杜尔
.
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